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Party and games

For a room that has run out of things to say.

21 generators

Random Trivia Question

A question with the answer behind a button, so the table gets to argue first.

Draw a question

Random Quiz Generator

A numbered round of questions with the answer key collected at the bottom.

Build a round

Random Character Generator

A role, a manner, a want and a flaw — the four parts that make a scene move.

Draw a character

Random Creature Generator

A body, a habitat, one ability and a temperament — a creature you can actually use.

Draw a creature

Random Quest Generator

A goal, something that goes wrong on the way, and what is waiting at the end.

Draw a quest

Random Dungeon Generator

A numbered run of rooms, each with a feature, a hazard and something worth taking.

Draw the rooms

Random Hot Seat Question

One person in the chair, questions coming at them — for people who already know each other.

Draw a question

Random Joke

One clean joke, short enough to remember by the time you finish reading it.

Draw a joke

Most Likely To

Read it out, everybody points — nothing here is an insult with a question mark.

Draw a prompt

Random This or That

Two options, no middle — both sides defensible, so the "why" is the fun part.

Draw a pair

Random Party Game

Something the room can start in the next minute, with no equipment.

Draw a game

Random RPG Stats

Six ability scores, rolled the way your table rolls them.

Roll a set

Random RPG Class

A class to build, generic enough for whatever system your table runs.

Draw a class

Random Loot Generator

What is in the chest — useful, odd, and occasionally a problem.

Open the chest

Random Domino Tile

A real tile from a real set — every pair once, doubles included.

Draw a tile

Conversation Starter

A question that gets a real answer out of a quiet table.

Draw a question

Never Have I Ever

Prompts a room can actually play, without anybody regretting it.

Draw a prompt

Random Challenge

Something small enough to finish today, and specific enough to know you did.

Draw a challenge

Truth or Dare

It picks which one and it picks the prompt — all of them safe for a room that has to meet again on Monday.

Draw the next turn

Would You Rather

Two options, neither comfortable, and no correct answer to hide behind. It will pick a side for you as well.

Draw a question

Spin the Bottle

An honest bottle: it points where the draw sent it, so nobody can spin it soft and nobody can spin it clever.

Spin the bottle